Public Alpha Update 0.1.6


Alpha0.1.6 patch notes:

- new WIP animated title screen
- new WIP gunner enemy, stands in one spot like a turret, rotates by 90 degrees every half second
- new player design/colour scheme
- new melee attack, right mouse button to perform - can still shoot when performing melee attacks and they are difficult to pull off, use with caution and only against small enemies.
can also be used to smash boxes and explode barrels(fatal)

- updated collision detection for bullets(ongoing)
- more responsive/tighter player movement(ongoing)
- arrow pointer to show direction player is looking - in case the contents of the screen is too much this is just another way of seeing better

- environmental tile cracks flies, paper and cobwebs - more to come, experimenting
- tile destruction on explosions
- updated barrel explosion effects
- updated fire visual effects
- wood from crates catch fire/spreads

- new/tweaked sound effects
- new/tweaked visual effects

still working on:

- first major boss fight
- skill points system for upgrades
- more weapon types and powerups
- existing and new levels
- interactive level stuff
- ambient/environmental density
- different types of barriers and traps - electricity, pressure, ambush etc.
- enemy types - added difficulty as the game progresses
- secret areas within levels
- destructible walls for shortcuts/more points/secret areas

Files

ContractualPublicAlpha0.1.6(CURRENTBUILD).zip 5 MB
Feb 25, 2020

Get Contractual (Working Title)

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